


The maximum number of charges for each alchemy item is increased by 1. The bonus increases by 5% for each piece of the set.ĭamage dealt by Abilities involving the Quen Sign is increased by 200%.Ĭritical hit chance and critical hit damage also apply to bombs. When a Quen shield shatters, there is a chance a new one will be cast at no Stamina cost. Up to three different oils can be applied to a sword at a time. While you are within an Yrden trap, Stamina regeneration is increased by 5/s and Sign Intensity by 100%, and damage is reduced by 20%. The size of Yrden traps is increased by 40%. Rear attacks deal 50% more damage, also stun opponents at the cost of 1 Adrenaline Point(s).Īfter using Stamina to cast a Sign in its standard mode, the next Sign cast within 3 seconds will be cast in standard mode without using Stamina.

Strong Attacks increase Fast Attack damage for 5 seconds by 10% for each piece of the set. Note: set bonuses apply only to Grandmaster level items. Increases Armor and decreases Stamina generationĮach piece of heavy armor increases maximum Vitality by 5% and strong attack damage by 5%. Armor typeĮach piece of light armor increases critical hit damage by 25% and fast attack damage by 5%Įach piece of medium armor increases Sign intensity by 5% and Stamina regeneration by 5%. Frankly speaking, W3 does a better job at recreating a world of gritty slavic folklore.Note: you have to learn and use the skill to apply the appropriate effect. There are less bright colours and majority of armour is gambeson, brigantine, leather jacket, which is a more realistic representation of medieval period. In the third installment, one can clearly see, how art direction has become more down-to-earth. Those seals and scrolls attached to armour were something straight out of Warhammer Fantasy Battles. In your original post you have also adressed a fact I wanted to mention: changes in visual style between the second and third games."The assasin of kings" has more of a high fantasy feeling to it with brighter colour palette and somewhat exaggerated representation of medieval armour. In witcher 3 armour classification has more to do with aesthetics, than stats. The Witcher 3: Wild Hunt's new Blood and Wine expansion sports a new tier of armor sets called Grandmaster.These top-tier pieces of equipment offer unique bonuses from equipping a specific number. Amusingly, heavy armour doesn't even restrict character movement, like it does in most games. This philosophy translates to game language, therefore plate has somewhat poor stats. As far as I know, Nilgardian armour is the only full plate and other sets are just partial plate.Īpparenlty, both Sapkowski and his character have a low opinion of heavy armour.
